New experiences on a new computer

I do sometimes have reason to work from home, and I’d reached a point where my desktop computer simply wasn’t all that reliable for that task. It was the final straw for me, and so I purchased a new (well, refurbished) computer and a new monitor. That ends a ten-year reign for my last desktop. I built that computer, and I upgraded it at least a couple times over the years, and it served me well. I have nothing but fondness for that machine, though I’ve now set it aside.

With a new computer came opportunities to test games and graphic settings that would have taxed–or entirely overwhelmed–its predecessor. Look, it’s not like I went out and bought a top-of-the-line computer. But it could at least comfortably handle current-gen titles!

The first thing I tried out was, perhaps unsurprisingly, Jurassic World: Evolution. I’d played the hell out of that game, but always on lower graphics settings, and I still experienced frequent frame-rate drops, lag, and crashes. It now looks incredible running on the higher-end graphics settings, and the game loads quicker and runs smoothly without any perceived technical issues. The lighting, the vegetation, the building and people textures, and even the already-lovely dinosaurs were all vastly improved!

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Notice the details within the Explorer itself, with sharper resolutions and more clearly defined textures. You don’t get the best part of the experience with a still image, though; the movement of individual blades of grass in the wind and the dynamic lighting and shadows make me feel like I’m really there.

I mostly play games that are older or from mid-sized or smaller studios, so consequently I can typically get away with fairly limited or outdated tech. I actually struggled to think of another game that I wanted to play that would actually test out the computer’s abilities a bit more. I ended up purchasing the second Star Wars: Battlefront II (which really seems like it should just be Battlefront IV). I didn’t push things that hard, opting for medium graphics, but the game played smoothly, and I had a lot of fun with it.

Interestingly, the gameplay itself was incredibly smooth and I don’t think I ever had any noticeable framerate drops or weird pop-ins or anything to disrupt the experience, but the cutscenes, which all looked incredible, often had little hiccups of drops in performance in between scene transitions, especially for those scenes following the end of a level. This isn’t going to mark the shift of my attention to a greater number of AAA titles (not that that was ever very likely, given my interests), but it at least means I have a computer I think can safely handle the occasional newer Star Wars game, like Fallen Order or the upcoming Squadrons.

Also, while I’m not interested in “reviewing” the newer Battlefront II, I do want to talk about its story. That story is surprisingly short; I’ve played less than 10 hours in the game so far, including in some of the Arcade and Instant Action modes, and yet I’ve already completed both “campaigns” with the middle difficulty setting. That said, I think it’s clear enough what one of my future blog post topics will be about…

A final thought for this post, though. My Arena save file is on the old machine. Maybe I’ll transfer it at some point. Maybe I’ll start a new one. But I’m betting that my attempt to play through Arena might have truly met its end (an end that admittedly came months ago). I actually feel okay with that.

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