I did it! Beating Ring Fit Adventure for the first time

It came on me so suddenly that I didn’t realize it until the weekend in which I would accomplish it: I was going to beat Ring Fit Adventure. Last night, I knocked out three mini-boss fights, just so I’d be prepared to devote today to defeating Dragaux one last time. And that’s what I did this afternoon, in a roughly 25-minute activity session devoted to the final level alone.

After growing accustomed to some repetitive gameplay and level design over the last several worlds, I was shocked to experience how refreshing this final level felt. There were interesting combinations of platforming challenges, as the game tested the variety of skills built up over the course of playing through the adventure; I zip-lined, stair-climbed, flew, paddled, sprang, and jogged my way to the final stadium battle. And that final boss battle was appropriately challenging, a proper synthesis of every fight with Dragaux before, reflecting how far the dragon and I had come. He used every tactic present before (blessedly free of any supporting enemies), which included hurling boulders and barrels, using a debuffing glare and a super-powered attack requiring Mega Ab Guard, and holding one of each main attack color’s special challenge attacks–that last set brutally delivered in quick succession here, one after another. Then, of course, defeating him the first time, knocking out a few full bars of health, only led to a Final Form battle against a Darkness-consumed version of Dragaux, requiring several more rounds to finally KO the dragon and free him of his curse.

The game ended in its charmingly cute, chatty, and blunt way. Dragaux released the Four Masters and was in turn released of the Darkness. Reformed, he was penitent and ashamed, but Ring convinced him that he should work with the Four Masters in opening training stadiums across the land. The end, for now. It’s a nice setup to the new adventure, a new game plus mode that promises more powerful enemies and more training gear to collect as I journey back through the land. I look forward to having Dragaux as a friendly rival and trainer, rather than an enemy, as I find him rather charismatic in his dorky way.

I’m a long way away from my ultimate weight goal, mainly at this point because my dietary changes have been more gradual than my activity changes. But I have lost weight, and more importantly for now, the last few months have seen me grow in strength and endurance; I feel good, and I have more energy. And I can see the results when I look in the mirror. It’s been a wonderful fitness journey, and I plan to continue it. Amazingly, I haven’t missed a day since I started, and that’s a wild achievement in and of itself. Fitness is now built into the fabric of my life, and I look forward to exercise every day with this game. Even back in August, I couldn’t imagine that I’d ever be this excited to get a workout in on a daily basis.

Ring Fit Adventure is not a perfect game. Its level design is great but not diverse enough, so levels become quickly repetitive even with mix-ups to atmospheric effects and enemies encountered. Monster design is fantastic and imaginative, combining classic RPG monsters with exercise equipment to create fresh, new, and often very cute opponents, but even so, the limited variety makes these feel somewhat stale after a while. The story is fine, but it’s elevated by cute and campy dialogue rather than a particularly compelling plot. For that matter, NPC assets are quite limited, so you see the same faces again and again when chatting up townsfolk in town for bits of info or side quests (in turn, overly formulaic and dependent on tired tropes like the classic fetch quest). Still, while other components may be less than excellent, the core of the game, the platforming and combat, remained stellar and engaging throughout. All these features come together strongly to provide a compelling gameplay experience, part platformer and part RPG but really something quite different and new. It’s a fitness game that offers both good fitness and a good game. I just can’t get enough of it, and while I look forward to the new adventure content and the jogging and custom exercise programs once I run out of story eventually, I certainly hope they consider making this into an ongoing franchise.

Yes, Ring Fit Adventure is not a perfect game, but it’s a perfect fit (pun intended) for me, offering a cute and colorful world, charming characters, and an addictive balance of (physical) challenge and advancement. And it gifted me a way to truly enjoy exercise, like never before, without skimping on actually providing a real work-out. This game might be my favorite of the decade for what it’s given me.

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