“It is to be commended. What is its number?”

Despite some delays, we’re still holding out hope for a closing at the end of this week on our first home. While a delay of a few days or a week wouldn’t be a big deal, it would be especially nice to close and take possession this week because it’s also the week that my work site has a summer shutdown. Regardless of whether we can actually start moving this week, we’ll at least be getting ready for it, packing and removing some of the stuff we won’t be taking with us.

It’s also a good week for catching up on other things I’ve been putting off. One of those things has just been keeping up with the Clone Wars rewatch, so last night I was binging several episodes, and tonight will get me back on pace with the once-a-week recaps on the official Star Wars website. In the rush of episodes, one small detail stuck with me.

In the episode “R2 Come Home,” R2-D2 must rescue Mace Windu and Anakin Skywalker from a lethal trap by escaping pursuing bounty hunters and contacting the Jedi Order. In the beginning of the episode, R2 is briefly partnered with Mace’s droid, R8-B7, before the latter unit is destroyed. But wait. R8? It looks like an identical model to R2. Why the different designation?

It’s a silly thing to get hung up on, but droid designations have long been really confusing to me. In the films alone, it’s easy enough to decide that the designations might be partial serial numbers or something to that effect. But at least in the old Expanded Universe, droid designations came to represent both the model and unit. For instance, there was a whole R-series of astromech droids that included R2 models, R4 models, R8 models, and so on. (Higher the number, newer the model release.)

Again, there’s nothing in the films, at least that I can think of, that would dictate this interpretation. I think it’s an artifact of the Expanded Universe’s impulse to extrapolate general characteristics from very limited anecdotal film details–like that all Hutts are gangsters, all Rodians are bounty hunters, all Twi’lek women are dancers, and so on. (Thankfully the EU moved more and more away from that, and the new canon doesn’t seem too guilty of that outside of casting the Hutts once more as a Space Mafia race.) And I’m sure that a lot of those generalizations are a result of the need to gamify elements of Star Wars; so much of the broader lore originated with West End Games and was spread in supplements created by WEG and the publishers who filled the tabletop publishing niche in the following years.

The idea that a droid’s name always starts with its model number doesn’t even really make a lot of sense, unless one assumes that there are a lot of droids designated R2-D2, or that owners are picking random elements of a much longer serial number to supplement the droids’ names. It feels more right to imagine a generic droid series, the “R-series,” for instance, with many models and unique designations under that. (Still, I bet there are other so-called R2-D2s rolling around in that galaxy far, far away.)

I got hung up on R8 in particular because that would have been a model released much later in the old EU, but also because the designation seemed to have no practical effect on the droid’s appearance. As usual, I seem to be late to the party. Wookieepedia’s Legends page for R8-B7 has a behind-the-scenes section referencing an old Star Wars Insider issue (58) that apparently explained that droid names are fragments of longer designations. (Without a copy of that issue, I’m just going to have to trust the accuracy of the source. For my purposes, seeing the existence of the proposed theory is sufficient, even if the source is incorrect.) That was before the unified canon reboot, but that seems like a very plausible explanation.

I still want to put too much emphasis on those model numbers, though. I remember as a kid reading about them in Star Wars Gamer issue 3 (“DROIDS”!) and the “Droids” chapter of the Star Wars Roleplaying Game Revised Core Rulebook during the publishing reign of Wizards of the Coast. Something about that was formative enough to lock it in as a thing I “knew” about droids. It’s a hard thing for me to unlearn–even though nothing says that those model numbers aren’t still canon. It’s easy enough to reconcile model number designations with inconsistent droid names under the serial number theory. Searching keywords related to this subject, I stumbled on a Reddit thread that points out that the personal designation of a droid could be pulled from anywhere in its serial number. So even the apparent rule-breaker R8 could really be R2-B17998R8-B7743, or something like that. Still, if that’s true, why even grab random numbers at all? Why not just name your droid “Frank” or “Scruffy” or just call it “Astromech”?

It’s really not something that needs more explanation, because there’s not something truly broken here. It’s just silly, is all.

Leia: Princess of Alderaan

Leia: Princess of Alderaan (Journey to Star Wars: The Last Jedi, #3)Leia: Princess of Alderaan by Claudia Gray

My rating: 5 of 5 stars

I continue to greatly enjoy Claudia Gray’s contributions to the new Star Wars continuity. Leia: Princess of Alderaan is no exception. L:POA is a YA novel like Lost Stars, and there are certainly similarities between the two, including a story about young love set against an intergalactice stage and starring characters (in this case, Leia and her first crush Kier) who understand each other so well yet ultimately find themselves divided by opposing viewpoints. There are even parallel events between the novels; the Imperial ball Leia attends toward the end of L:POA is likely a predecessor of the ball depicted in LS, suggesting an annually recurring event (the timeline of the novels and her rank of apprentice legislator in L:POA versus junior senator in LS are sufficient for me to treat them as separate events), and I’ll never forget the Moa or its crew so was pleased to see a brief cameo in L:POA as well.

Gray’s novels have some appropriately Star Wars-ian big action sequences, but the best moments are quieter scenes spent in characters’ heads, or in high society setpieces with plenty of melodrama, like a dinner party or ball. There’s plenty of all the above in L:POA. As usual, Gray seems to perfectly convey the voices of established characters like Leia, Mon Mothma, and Bail Organa–all the more impressive here since Leia is not nearly so tough or jaded at this point in her life, and Bail is unusually anxious and emotionally overwhelmed as he deals with the reality that he can’t keep Leia safe or separate from his growing rebellion, such that we see the characters dealing with things differently than they would in the films, and know that they are at different points in their lives, but we still see elements of their personalities that we know well. It doesn’t feel out of character; the differences reflect living personalities that can and will change over time. Gray seems to have a lot of fun with Tarkin in particular, and his cold, calculating evil is a heavy influence in L:POA just as it was in the first part of LS. I also liked the many new characters that are introduced, including all the members of Leia’s pathfinding group. Though not a truly new character, Queen Breha Organa is given a wholly developed, distinctive personality, and we finally see how much Leia inherited not just from her adoptive father but her adoptive mother as well.

Much was made out of Leia’s one-off use of the line, “Strength through joy,” preserved in my first edition copy of the book though apparently changed in later editions. I’ll confess that I would have remained ignorant of the Nazi association if not for the resultant backlash within fandom. Gray was right to apologize for the oversight, I understand why people were upset, and it’s good that this was updated later. But I firmly believe that this was just a simple oversight, because Gray’s books, including L:POA, are full of sympathetic, engaging, and diverse characters, and the fascist rule of the Galactic Empire is clearly portrayed as evil in and of itself, even without the cackling villainy of Palpatine and his immediate underlings. L:POA is a novel about resisting fascism, tyranny, and oppression, about finding ways to combat a bad system from the inside, and about learning when it becomes necessary to force change from the outside, even if the mechanism of that force is violent. It was also clear exactly what the Organas and the other Rebels are fighting for in this book: freedom, equality, planetary sovereignty, and an end to cronyism and blatant governmental corruption. Leia goes on mercy missions, delivering food and medicine to worlds impacted by the actions of the Empire. And the Empire’s actions aren’t just planet-destroying or abstract; we see actual examples of unjust policies, and how those policies could be supported by those who benefit from the Empire. Leia at one point observes slavers and, though heartbroken, insists on bearing witness and doing what she can on Alderaan to ensure that any slaves passed through that system will be freed. Where a lot of Star Wars, especially in the movies, does a poor job of presenting just what was good about the Old or New Republic and just what the Rebels were fighting for, Claudia Gray makes the portrayal of that purpose and positivity a primary goal, especially in contrast to the banal evil of the Imperial bureaucracy. (As an aside, I think that Gray sees the Rebellion as cohering not necessarily over an agreement about what an Imperial replacement should be or even over basic moral principles, so much as a desire to return sovereignty to individual planetary governments. I think that’s an interesting and complicated perspective, one that seems rather real and plausible, and it also does a good job of explaining why the eventually unified Rebel Alliance of the films doesn’t have much of a clearly conveyed vision other than resistance to the Empire and, presumably, restoration of the Republic.)

If you’d asked me five years ago where to get into Star Wars books, my safe answer would have been Zahn’s EU Thrawn trilogy. Now, my enthusiastic answer is anything by Claudia Gray, and Leia: Princess of Alderaan only reinforces that opinion.

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TPM on the 20th

Like many people, I celebrated The Phantom Menace‘s twentieth anniversary today by watching the film. I remain very much so someone on the outside looking in on fandom, but it has seemed to me that fans of the movie have become more vocal in celebrating it over the past five or ten years, and general opinion has mellowed.

I have a bad habit of providing opinions amplified by several layers of hyperbole in person, and so I know over the years that my expressed opinion on the films has changed rather a lot. I was ten years old when the movie came out, and still a fairly new Star Wars fan, and so I was the perfect viewer in that moment. I loved it. In my adolescence, as a result of the combination of vehement criticism from older fans and my natural teenage aversion to anything silly or earnest, I joined my friends in decrying the film–typically in the context of condemning the course of the prequel trilogy as a whole (Attack of the Clones has always been my least-favorite Star Wars movie, so at the time, it felt like the movies were getting progressively worse). It was in college that I started to come back around to the film, returning to it as to an old friend. My opinion today is tempered. I think it’s a fine but flawed film, and it typically lands in the middle of any personal ranking of the franchise installments.

My personal criticisms of the film, despite my broader changes in attitude toward it, have remained relatively consistent. The podrace scene is too long and bogs down the story. It’s unclear why Palpatine’s Sith identity is treated like a secret withheld from the audience, even while the camera lingers over him ominously in many key scenes and everyone who’s seen Return of the Jedi knows how this all turns out. The scatological humor, while not unique to this episode, isn’t funny. Anakin is too young, with too much of an age gap, to take his childhood crush on Padmé very seriously, and to the extent that she reciprocates it (“my caring for you will remain”), it’s just creepy. Despite the increased diversity of the human cast, many of the new aliens pick up uncomfortable racist tropes in their characterization. And while a common complaint is that the plot is boring in its focus on trade route taxation, I’d counter by saying that it’s actually a rather action-packed adventure that expects its viewers to jump right into the setting and come along for the ride, resulting in gaps in exposition that actually make that trade conflict, and the associated governmental and commercial bodies, rather muddled, simply dressing up a MacGuffin to get things going. (In general, one of my biggest complaints about the prequels as a whole is that they provide a lot more complicated galactic society but do a very poor job of properly framing how these complicated pieces actually function and fit together.)

Despite all that, it’s a really fun movie that takes risks both as a film and as an installment in the Star Wars saga, and it feels incredibly invested with the vision of George Lucas. It quickly introduces new characters that millions of people now relate to and admire deeply–including a character like Qui-Gon Jinn, who is given considerable humanity in this one-off appearance through the performance of Liam Neeson. More broadly, all of the performances are effective, and I would push back at those who claim that Ewan McGregor or Natalie Portman were stiff or wooden in their roles here. There’s a lot of affection and yet tension between McGregor’s Obi-Wan and his master. Portman is reserved and imposing as Queen Amidala, yet when she dons her handmaiden identity, she often allows herself to be frustrated, angry, affectionate, and engaged.  (Furthermore, the distant identity and elaborate clothing and makeup as Queen Amidala allow Padmé to use a handmaiden as her double–and it is impressively difficult to tell Natalie Portman and Keira Knightley apart when the makeup is on.) Ian McDiarmid is always incredible as Palpatine, and here we first got to see the mirage of a warm and endearing politician, even as McDiarmid portrays a depth of hidden meaning in his distant frowns and tiny smiles. If we look at Ahmed Best’s performance, and the special effects work that went into creating Jar Jar Binks, I think we could all agree that it’s impressive, even if you can’t get behind Jar Jar’s goofy slapstick or the uncomfortable echoes of minstrelsy. Ray Park is scary and compelling as Darth Maul, a character with an iconic visual design, and the fight scenes between Jedi and Sith are some of the best in the franchise–especially that final fight set to “Duel of the Fates,” which in turn has to be a franchise highlight for John Williams’s scores. Even Jake Lloyd does a good enough job as Anakin, despite having to deal with ridiculous lines like “Yipee!” His farewell with Pernilla August as his mother Shmi is a heartfelt, beautiful, earned moment that always touches me.

While I’m sure that some fans will look on The Phantom Menace with a special sort of purity, even as others continue to view it only with contempt, I’ll still enjoy it as an imperfect and unique episode in my favorite film franchise. I think, all in all, it’s stood up to the test of time better than many might have expected twenty years ago.

Review: Ahsoka

Ahsoka (Star Wars)Ahsoka by E.K. Johnston

My rating: 4 of 5 stars

Ahsoka is a satisfying bridge tale that connects the dots in Ahsoka’s life between where we left her at the end of the Clone Wars and where we found her in Rebels. It’s also a pretty decent character study of Ahsoka, and I felt like the spirit of the character was really captured. For that matter, what time we have with Bail Organa is a real treat, as Johnston has portrayed him as charming, calculating, maybe a little exhausted, and compassionate yet wary. He felt pitch-perfect to me.

The story itself is a fine adventure that introduces us to elements from Rebels like the Inquisitors and the nascent Rebel Alliance. We also get a fair amount of completely new characters, planets, and ideas that continue to make that galaxy far, far away feel like a very real and very big place. I rather liked most of the new characters as well, from the farmers of Raada to the Fardis smuggling family. By the novel’s conclusion, I shipped Ahsoka and her new farmer friend Kaeden, for what that’s worth.

By the way, on finishing, I did go back and re-read Johnston and Ashley Eckstein’s “By Whatever Sun” in From A Certain Point Of View, and I found that I enjoyed the story much more this time around. It’s a rather satisfying epilogue to the story of Kaeden and Miara.

I obviously didn’t race through this book, but I enjoyed reading it, and I’d certainly recommend it to anyone who is a fan of Ahsoka or the Filoni animated shows.

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Back to Star Wars, Hard

The true Star Wars faithful gathered for Celebration in Chicago over this weekend. I was not one of them. Yet the trailer for The Rise of Skywalker was enough to light the fire in my heart once more. It never really goes it. Sometimes, it settles to embers, but there’s always been something to reignite it.

So while I was not in Chicago, I still had a weekend that was overly devoted to Star Wars. After seeing the trailer at work on Friday, I struggled to stay focused on anything other than Star Wars, and I watched Return of the Jedi when I got home (between the second Death Star and Palpatine, it was Episode VI that the new trailer most put into my mind). I’d already been reading the Ahsoka novel, so I read some more of that. I dived back into Battlefront II and Empire at War. And now I’m writing a post about Star Wars again.

That trailer looks so good to me! There are so many mysteries, and I’m eager to see it. Experience has shown that I’m more excited for new saga films over anything else in the franchise, and the trailers for these movies are always great. Each time, it takes at least the first teaser to get me to finally acknowledge how excited I am. I’d actually been saying last week or so that I felt like The Last Jedi felt like a fair conclusion to the sequel trilogy and would have been an acceptable place to end the saga, so while I was curious to see what they’d do, I didn’t feel like anything was missing or unjustifiably incomplete. Now, though, there are so many tantalizing details, and I’m really eager to see what kind of story is being told here!

The other Star Wars announcements mattered less to me, as usual. I’ll probably get to much, though not all, of the new stuff eventually. The Jedi: Fallen Order game looks disappointing to me. I think there are already enough stories about Jedi on the run during the Dark Times, and the trailer felt very much so like a Light Side version of The Force Unleashed, a game I didn’t really get into at the time. And the protagonist appears to be another bland white dude. That all said, I’m sort of starved for a narrative-focused Star Wars game, and while I’d prefer an RPG, I’ll take this! Which means…maybe I’ll be looking into another console sooner than I thought? I love the Switch and Switch games, but it’d be nice to play more of the Star Wars games coming out. If I do get another console, it’ll probably be a PS4. I’m more interested in the exclusive titles available there versus the Xbox One.

Oh, speaking of Star Wars RPGs, VG247 had an article about Obsidian Entertainment’s planned plot for Knights of the Old Republic III. I really wish that game had happened. The Old Republic was reasonably fun, but I’ve never cared for MMOs and have always preferred single-player experiences. A mark in Fallen Order‘s favor is that Chris Avellone, formerly Obsidian writer for games like KOTOR II, is one of the writers for this new game.

Last thing I want to get to: I played a shocking amount of Empire at War this weekend and finally beat the Rebellion campaign. Yes, it was on Easy, but now I can mark both of the main campaign modes on my list of completed adventures (it was years ago, but I’m pretty sure I won the Empire campaign on Easy too). I mostly had fun, and I just pushed through the point I normally get burnt out. The gameplay just doesn’t mesh with the Rebellion-on-the-run feel that the setting, and the game’s story, establishes. But I’ve complained about that before. (Although I could complain now about some story issues I had, mostly related to the larger continuity. Just for instance, this came out after Revenge of the Sith and benefited from the expanded lore and setting of that film, but it didn’t include Bail Organa in the formative rebellion in any substantial way, and it had Captain Antilles affiliated with Mon Mothma instead of Bail for some reason, switching over to the Tantive IV only towards the end of the game.)

There is, however, something very interesting thing that the game did: after Alderaan’s destruction, the Death Star immediately set course for Yavin IV. I barely got Mon Mothma out in time. I defeated the Death Star’s support fleet, but with no Red Squadron, I still lost the moon. The Death Star then destroyed Wayland (a planet I’d conquered after the early story mission, because why not, and which I successfully defended from a later invasion attempt). Finally, Han showed back up with Luke and the droids, and I could send a sizable fleet to win the battle and leave the Death Star’s destruction to Luke. That final fight played out in the stellar wreckage of Wayland. There are three reasons why I like those developments:

  1. Everything happening is so sudden, shocking, and unpredictable. It puts you in the mindset of the fledgling Rebel Alliance as it faces potential devastation, with no obvious way out. I expected Luke to show up, I expected a warning before the Alderaan destruction cinematic, I expected the game to be predictable and give me time like it had at every other stage. I couldn’t rely on convention or the film’s narrative. It made me feel a little anxious and desperate, then really relieved when Luke finally showed up.
  2. It clearly established this narrative as an Alternate Universe. Sure, this was before the canon reset, but the implication up until that point is that we might have been playing a game that was supposed to be telling a definitive story of the Rebellion. Even if we had to ignore the gameplay and the narrative-defying conquest of the galaxy in the name of the Rebels, the core story being told could be seen as “truth.” The ending relaxes those rules and says, no, this is just a fun story, hope you enjoyed playing with the toys. Any galactic conquest mode to follow is more playing in the sandbox, no more or less “true.”
  3. It actually disrupted the conquest-focused gameplay and returned the emphasis to Rebels barely staying a step ahead of an over-powerful Empire. Too bad the rest of the game isn’t like that…

That’s more than enough about that game, but before I drop the subject entirely, let me quickly show you a story in four images:

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Now, will I ever play the Forces of Corruption campaign? Maybe. More unlikely things have happened (like finishing the Rebellion campaign), and my Star Wars appetite is currently insatiable and probably will remain so through December!

A Tarisian Ronin

It’s no secret that Akira Kurosawa’s films had a massive impact on international cinema. Spaghetti westerns and Star Wars especially have pulled heavily from the Japanese film master’s work. Nothing new there. And they’re also great movies, so it’s always fun and engaging to watch one.

I’ve only very slowly started watching Kurosawa’s films. It’s not something that I really have much of a drive to do; it just happens occasionally. I saw Rashomon in college. I saw Seven Samurai in the past year. And I just watched Yojimbo this week.

I wouldn’t even mention it, but it was funny to realize not only how it influenced the original Star Wars film, but how its plot was basically transplanted into the Taris portion of Knights of the Old Republic.

Yojimbo‘s plot in a nutshell: a masterless samurai enters a town torn apart by conflict between two gangs fighting over turf. One gang is led by a father and son; the other is led by the former right-hand man of the father, who split off when the son was chosen as the heir. The samurai plays the two sides against each other until they destroy each other.

The Tarisian section in a nutshell: a masterless soon-to-be Jedi enters a portion of the city-planet that is torn apart by conflict between two gangs fighting over turf. One gang is led by an old man; the other is led by his former right-hand man, after the elder gang leader refused to appoint him as heir. While the older man’s gang is depicted as fundamentally good and the younger man’s gang is depicted as degenerate and thuggish, there is still the option to play both off each other (even though the Light Side, presumably EU-canon version is that the eventual Jedi helped the “good” gang). Plus, since Taris ultimately gets wiped out via Sith bombardment, the hero’s meddling does destroy both gangs–from a certain point of view.

Oh, and there’s a subplot in film and game involving the capture of a woman by one of the gang leaders as a negotiating tool to gain power; said woman is freed at least in part by the efforts of the protagonist in both versions.

That’s all I’ve got. Funny to realize years later that a story I enjoyed is so indebted to an older source. It actually makes the Taris section, as mundane as it can be on replay as a bloated sort of prologue, rather interesting once more.

TCW Re-watch: Failings of the Jedi

Star Wars: The Clone Wars offered such a rich variety of stories that there are an endless array of lenses to approach the themes within the series, both those unique to it and those that elaborate on the subject matter of George Lucas’s six-film saga. I’ve gone into this re-watch with a few particular themes and contradictions on my mind, and the most current reviewed episode, “Mystery of a Thousand Moons” (1.18), touches on most of them.

Most interesting to me is the tension between the apparent necessity of the war in the moment in contrast to the audience’s foreknowledge that the Jedi’s mere entry into the war was the trap that doomed them. This narrative emerges clearly enough in the films with the end of Attack of the Clones, with Yoda’s admonition that “the shroud of the Dark Side has fallen.” Perhaps more subtly, that theme is present in the decision on the part of the Jedi and the Republic to assault a Separatist planet in the midst of heightened political tensions to rescue two Jedi and a Senator who had infiltrated that independent system to perform acts of political espionage, sabotage, and murder, and who were being punished under the laws of that system. While leaving the trio to execution would have been an unacceptable ending to audiences and would have seemed too merciless, and while viewers know that the Separatists were preparing their own attack on the Republic, interfering with the laws of another government via open invasion is a shockingly imperialistic act for a group of alleged peacekeepers. And, of course, that theme of loss merely through engagement sees fruition in the collapse of the Jedi and the Republic in Revenge of the Sith.

The Clone Wars readily acknowledges this burden. Yoda does a lot of wrangling with this moral crisis and imminent loss throughout the series. While that’s perhaps most emphasized in the final season’s episodes, the theme is present in moments with Yoda–and in merely observing what the war does to Jedi and clones alike–throughout the show. As Yoda says in “Lair of Grievous” (1.10), “To answer power with power, the Jedi way this is not. In this war, a danger there is of losing who we are.”

And this theme manifests in at least small ways in almost every episode. Returning to “Mystery of a Thousand Moons,” we see the Jedi once again putting innocents in harm’s way in an attempt to win a battle. In this case, Ahsoka, Padme, and several clone troopers are infected with a super-virus and almost die before Anakin and Obi-Wan can provide a cure. Padme’s a senator. Ahsoka is literally a child who is nonetheless invested with the powers of a military commander. And the clones have been manufactured to fight and–as Rex notes in the episode–to die, yet the Jedi were perfectly willing to enlist them and use them as though they lacked in personhood or choice (a damning decision no matter how many Jedi befriended them between battles).

Yet that super-virus is another example of the seeming necessity of the war. The recreation of the Blue Shadow Virus for biological war in “Mystery of a Thousand Moons” and in the virus’s eponymous episode (1.17) is a shocking atrocity, intended to quickly wipe out whole ecosystems on hundreds of planets. In the same arc, the Separatists have blockaded a planet with a force field that kills anyone who tries to leave orbit, seemingly with the intent of preventing the export of the one raw material that can be used to produce a cure to the virus. Similarly, in “Defenders of Peace” (1.14), the Separatists intend to test a weapon that wipes out all organic life in its blast radius but leaves droids behind–and their intended target is a village of pacifists. Messaging consistently reinforces a pro-war mentality, at least in the moment. “Defenders of Peace” and its companion “Jedi Crash” (1.13) have no room for pacifists; the ideology is portrayed as too naive to actually survive without outside intervention by occupying defenders. Certainly there are historical precedents where passive resistance or acquiescence have not halted or appeased a bloodthirsty oppressor. Yet, to complicate things further, the “Jedi Crash” arc is immediately followed by “Trespass” (1.15), which actually provides for a scenario in which peaceful diplomacy is the ideal solution in contrast to aggressive interventionism.

If nothing else, the show highlights how messy war and conflict are. Moral solutions are not always apparent. The Jedi, even early on in the show, frequently cross the line of acceptable behavior, but that line-crossing often achieves results. For specific examples, contrast “Cloak of Darkness” (1.9), in which Ahsoka brushes off Master Luminara Unduli’s warning that “terror is not a weapon the Jedi use” because her threat, which does (momentarily) convince an imprisoned Nute Gunray to cooperate, “wasn’t serious,” with Anakin’s threat in “Mystery of a Thousand Moons” to kill mad scientist Nuvo Vindi completely failing to produce results (and actually giving Vindi another opportunity to gloat).

Lastly, one little item of head canon that I’ve been toying with for a while is that some version of the Mandalorian Wars and the subsequent Jedi Civil War of Knights of the Old Republic actually happened, and that this resulted in a radical shift in Jedi dogma. We at least have confirmation of a Mandalorian-Jedi War, but it’s the latter war that’s more significant to me. Revan and Malak rushed off to join the Republic in defeating the Mandalorians, in opposition to the Jedi Order’s mandate to stay out of the war, but their experiences turned them to the Dark Side. Revan’s later redemption was the only thing that could stop Malak, and he went on to pursue a larger threat outside of the galaxy. Other Jedi who went to war did not necessarily fall to the Dark Side. The Jedi Exile, for instance, chose a life of nomadic wandering following her actions at the Battle of Malachor (a battle that has been partially introduced to the canon, as well). Her eventual return to the major events of the galaxy stopped another festering Sith threat, and it is implied that she and her disciples helped rebuild a decimated Jedi Order. (Light Side decisions and their resultant outcomes in video games were typically perceived to be closer to canon during the run of the EU, and even in this canon-reboot era, that assumption seems to me a valid starting point for discussing the state of the old EU lore.)

The implications of the first two games are cast to the wind to enable the direction of The Old Republic and its companion novels, like Star Wars: The Old Republic: Revan, which conveniently wiped Revan and the Jedi Exile off the board. I’m not so impressed by the idea of Jedi and Sith joining together to combat a larger threat; it happened surprisingly often in the old EU, it seems counter to the core messaging of Lucas’s films, and it seems like something that exists in Star Wars: The Old Republic largely as a justification for players to join the Sith faction without necessarily being pure evil. So let’s set aside the implications of everything post-KOTOR II.

With that division of the franchise in place, I rather like the idea that Revan, the Jedi Exile, and their followers would have forced a radical rethink in Jedi philosophy. Perhaps the Jedi, over time, would have felt that earlier official involvement by the Jedi Order in curbing the Mandalorian expansion would have stopped a lot of cruelty and death–and would have prevented the rise of the Sith Lords that followed. The Jedi Exile, in particular, would have been a model for a more interventionist Jedi Knight. This change in doctrinal thinking could have resulted in an over-correction that could have made the Jedi all too willing to hop into aggressive pursuit of peacekeeping operations. The reform spirit of the Jedi Exile would have faded into institutional tradition over the centuries, such that the shift in Jedi mindset would have only served as another pillar of dogmatic thought for later generations of Jedi leaders. Such a mindset would have primed them to hop straight into the Clone Wars, before cooler heads (mostly a more reflective Yoda) could prevail, and with the assumption that they were fully in the right. I think The Clone Wars and its depiction of the last years of the Jedi Order provide some ammo for that theory.

(By the way, in my full version of this head canon, which veers hard into amorphously formed fan fiction, Bultar Swan offers a lot of storytelling possibilities as a potential Jedi who quickly sees the entry of the Jedi into the business of war as detrimental. I tend to imagine her getting the hell out of the Order and the war shortly after Geonosis, after seeing just what it takes to kill and seeing the Jedi leadership all too willing to keep going down that path. But that’s getting way off topic for this post.)

I don’t plan on regularly discussing The Clone Wars over the course of this re-watch, but I do suspect that I’ll have an occasional update as this gradual viewing continues. I’ve only watched the show in full once before, and this new trip through has been quite enjoyable and thought-provoking.