Back to Star Wars, Hard

The true Star Wars faithful gathered for Celebration in Chicago over this weekend. I was not one of them. Yet the trailer for The Rise of Skywalker was enough to light the fire in my heart once more. It never really goes it. Sometimes, it settles to embers, but there’s always been something to reignite it.

So while I was not in Chicago, I still had a weekend that was overly devoted to Star Wars. After seeing the trailer at work on Friday, I struggled to stay focused on anything other than Star Wars, and I watched Return of the Jedi when I got home (between the second Death Star and Palpatine, it was Episode VI that the new trailer most put into my mind). I’d already been reading the Ahsoka novel, so I read some more of that. I dived back into Battlefront II and Empire at War. And now I’m writing a post about Star Wars again.

That trailer looks so good to me! There are so many mysteries, and I’m eager to see it. Experience has shown that I’m more excited for new saga films over anything else in the franchise, and the trailers for these movies are always great. Each time, it takes at least the first teaser to get me to finally acknowledge how excited I am. I’d actually been saying last week or so that I felt like The Last Jedi felt like a fair conclusion to the sequel trilogy and would have been an acceptable place to end the saga, so while I was curious to see what they’d do, I didn’t feel like anything was missing or unjustifiably incomplete. Now, though, there are so many tantalizing details, and I’m really eager to see what kind of story is being told here!

The other Star Wars announcements mattered less to me, as usual. I’ll probably get to much, though not all, of the new stuff eventually. The Jedi: Fallen Order game looks disappointing to me. I think there are already enough stories about Jedi on the run during the Dark Times, and the trailer felt very much so like a Light Side version of The Force Unleashed, a game I didn’t really get into at the time. And the protagonist appears to be another bland white dude. That all said, I’m sort of starved for a narrative-focused Star Wars game, and while I’d prefer an RPG, I’ll take this! Which means…maybe I’ll be looking into another console sooner than I thought? I love the Switch and Switch games, but it’d be nice to play more of the Star Wars games coming out. If I do get another console, it’ll probably be a PS4. I’m more interested in the exclusive titles available there versus the Xbox One.

Oh, speaking of Star Wars RPGs, VG247 had an article about Obsidian Entertainment’s planned plot for Knights of the Old Republic III. I really wish that game had happened. The Old Republic was reasonably fun, but I’ve never cared for MMOs and have always preferred single-player experiences. A mark in Fallen Order‘s favor is that Chris Avellone, formerly Obsidian writer for games like KOTOR II, is one of the writers for this new game.

Last thing I want to get to: I played a shocking amount of Empire at War this weekend and finally beat the Rebellion campaign. Yes, it was on Easy, but now I can mark both of the main campaign modes on my list of completed adventures (it was years ago, but I’m pretty sure I won the Empire campaign on Easy too). I mostly had fun, and I just pushed through the point I normally get burnt out. The gameplay just doesn’t mesh with the Rebellion-on-the-run feel that the setting, and the game’s story, establishes. But I’ve complained about that before. (Although I could complain now about some story issues I had, mostly related to the larger continuity. Just for instance, this came out after Revenge of the Sith and benefited from the expanded lore and setting of that film, but it didn’t include Bail Organa in the formative rebellion in any substantial way, and it had Captain Antilles affiliated with Mon Mothma instead of Bail for some reason, switching over to the Tantive IV only towards the end of the game.)

There is, however, something very interesting thing that the game did: after Alderaan’s destruction, the Death Star immediately set course for Yavin IV. I barely got Mon Mothma out in time. I defeated the Death Star’s support fleet, but with no Red Squadron, I still lost the moon. The Death Star then destroyed Wayland (a planet I’d conquered after the early story mission, because why not, and which I successfully defended from a later invasion attempt). Finally, Han showed back up with Luke and the droids, and I could send a sizable fleet to win the battle and leave the Death Star’s destruction to Luke. That final fight played out in the stellar wreckage of Wayland. There are three reasons why I like those developments:

  1. Everything happening is so sudden, shocking, and unpredictable. It puts you in the mindset of the fledgling Rebel Alliance as it faces potential devastation, with no obvious way out. I expected Luke to show up, I expected a warning before the Alderaan destruction cinematic, I expected the game to be predictable and give me time like it had at every other stage. I couldn’t rely on convention or the film’s narrative. It made me feel a little anxious and desperate, then really relieved when Luke finally showed up.
  2. It clearly established this narrative as an Alternate Universe. Sure, this was before the canon reset, but the implication up until that point is that we might have been playing a game that was supposed to be telling a definitive story of the Rebellion. Even if we had to ignore the gameplay and the narrative-defying conquest of the galaxy in the name of the Rebels, the core story being told could be seen as “truth.” The ending relaxes those rules and says, no, this is just a fun story, hope you enjoyed playing with the toys. Any galactic conquest mode to follow is more playing in the sandbox, no more or less “true.”
  3. It actually disrupted the conquest-focused gameplay and returned the emphasis to Rebels barely staying a step ahead of an over-powerful Empire. Too bad the rest of the game isn’t like that…

That’s more than enough about that game, but before I drop the subject entirely, let me quickly show you a story in four images:

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Now, will I ever play the Forces of Corruption campaign? Maybe. More unlikely things have happened (like finishing the Rebellion campaign), and my Star Wars appetite is currently insatiable and probably will remain so through December!