I’ve finally allowed myself to learn to love audiobooks. They’re great for providing something for me to focus on when otherwise doing a fairly mindless or boring task. But since my multitasking ability sucks, I’ll only listen to things that I’m okay with missing something in. Listening is just not the best way for me to absorb a story (and I’ll never accept that it’s comparable to reading; they’re just apples to oranges–oral storytelling is great, but it is different than written storytelling, and this is real estate in the general vicinity of a hill I’m willing to die on).
Truly, the credit for my newfound acceptance goes to the Indianapolis Public Library’s collections and the accessibility of the Overdrive and Hoopla websites and apps. I’ve already made it through a couple books despite the recentness of this change of heart.
The first audiobook I experimented with was William Shakespeare’s Star Wars: Verily, A New Hope, by Ian Doescher. I enjoyed the stageplay feel, with a few different voice actors narrating the book. The sound effects were great. I was tickled by the human pronunciations of R2-D2’s whistles, and his internal monologues were a weird diversion. Nonetheless, the novelty wore off quickly enough for me. It’s hard to suggest that this has much merit on its own, after all–it’s entirely about the gimmick of combining Star Wars and Shakespeare. The saturation in pop culture and melodramatic nature of the two draw comparisons, and Doescher obviously put a lot of effort into emulating Shakespeare’s style, but it’s basically what it says on the tin, good for a bit of amusement and nothing more. Still, the production value of the audiobook was so good that I could listen to another in this series.
Star Wars: The Old Republic: Revan was second on my list. My first observation: it has too many subtitles. The audiobook brought life to the story, and it really showcased how good Drew Karpyshyn is at describing action. The narrator’s decisions regarding voices were somewhat disappointing. Revan sounded like bored Batman, even though he was written in the book as a sort of funny guy who was quick to quip and often contemplative. The Sith Lord Scourge sounded like angry Batman. And the female characters–Meetra and Bastila, for instance–typically sounded like man-doing-a-high-pitched-voice (which is, after all, what was happening), so I think the emotional resonance of their characters suffered.
Despite enjoying the action sequences, I don’t like what this book did to Revan and the Jedi Exile. For one thing, it shouldn’t have defined who they were. The KOTOR games were stories set in the distant past, a fable even in the context of the old EU canon. There was no need to have a “canon” series of events–these games thrived on player choice and the consequences of those choices.
But even accepting a “canon” version of events, it’s icky to have a story where the Jedi Exile acts like a subservient cheerleader of Revan and ultimately dies for him, becoming a Force ghost to keep him alive. Also, these are characters players have a lot of connection to–their tragic ends here are a let-down and seem to exist only to raise the stakes of The Old Republic and make that game seem EVEN BIGGER, LOUDER, AND BETTER THAN THE ORIGINAL (reminds me of the decision to kill off Newt and Hicks in Alien 3). Finally, the game seems to retcon things a little bit, once more in the service of making The Old Republic more important. For instance, and most significantly, the Sith Emperor’s Force-devouring evil is presented as this colossal threat that would even shift Sith to become Jedi allies–but isn’t that reflective of exactly who Darth Nihilus was and what he was up to in KOTOR II?
I liked the similarly over-subtitled Star Wars: The Old Republic: Fatal Alliance (by Sean Williams) when I read it years ago, but in retrospect, I cannot be sure if I was just more into the “edgy” take on Star Wars being offered by the writers of The Old Republic game and media push than I would be now.
The one Star Wars story of the bunch that I really enjoyed was something I read rather than listened to: an ebook version of Star Wars: The Prequel Trilogy: A Graphic Novel (yet another work with too many subtitles). The artwork is clean, colorful, and emotive. Best of all, it’s a masterclass in efficient editing. Each of the films is stripped down into a much tighter, action-packed core. Extraneous fight scenes (and the infamous podrace) are cut down considerably or even (as in the case of the starship fight over Geonosis between Obi-Wan and Jango) cut completely. Some quirky bits of dialogue and some genuinely good character moments get left on the cutting room floor, but almost everything felt improved by the omission. Some things I wish they’d been willing to cut even further. They opened late and ended early on a lot of moments, and yet midi-chlorians remain in, and Anakin’s admission that he killed even women and children in the Tusken Raider village stays as well. Still, given the source material that the graphic novel is operating from, this is probably the best format that I’ve seen the prequels in so far. The weird thing is that this collection seems to have been made with a crew big enough for a small film–it’s difficult to attribute to only a few individuals.
I also read an ebook version of Dark Horse’s Age of Reptiles Omnibus: Volume I by Ricardo Delgado. The art was gorgeous and dynamic. So much was packed into each panel, and there was such a strong flow from panel to panel. Motion was clearly conveyed. There was a buzzing energy that propels you onward. This comic series appears to have a well-deserved reputation for its entirely visual storytelling. Motivation and emotion are clearly conveyed through dinosaur body language and action. There is no dialogue (obviously–they’re dinosaurs), and there are no descriptive sound effects. All storytelling happens through the art alone. My major criticism would be that the stories are a little too focused on nature red in tooth and claw, but we do see other aspects of the dinosaurs’ lives. The Journey was the most satisfying story (the image here comes from it), epic and yet also somewhat mundane, a slice-of-life story nonetheless replete with death and violence.
That’s it for the books. Next: all the video games.